Battle Maps, Tokens & AoE Shapes
Last updated Aug 10, 2026
Uploading Battle Maps
Upload a battle map image when launching combat. The map renders on an interactive canvas with pan/zoom controls and grid alignment.
Draggable Tokens & Condition Rings
- Token Markers — Blue (PCs), Red (Monsters), Green (NPCs).
- HP Indicator Rings — Green (above 50%), Yellow (25-50%), Red (under 25%), Faded (0 HP/unconscious).
- Interactive Dragging — DMs can drag any token; players can drag their own character token (marked with a gold border). Position updates sync live to all connected screens.
Tactical AoE Shape Templates
DMs can place persistent spell/hazard overlays on the map:
- Circle (e.g., Fireball, Moonbeam) — Set radius in feet and click center point.
- Cone (e.g., Burning Hands, Cone of Cold) — Set length, origin point, and direction.
- Line (e.g., Lightning Bolt, Wall of Fire) — Set width, start point, and end point.
- Cube (e.g., Thunderwave, Spirit Guardians) — Set size, center point, and rotation handle.
All placed AoE shapes include interactive drag handles, customize colors, persist to the database (combats.aoe_shapes), and broadcast instantly to players via WebSockets.
Real-Time Sync
Everything on the battle map is synchronized in real time via WebSockets:
- Token positions update instantly for all connected users
- AoE shapes appear on player screens as soon as the DM places them
- No manual refresh required
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