NPC, Cultist 5e
Medium Humanoid, Not Good
The NPC, Cultist is a medium humanoid in D&D 5e with a challenge rating of 1/8 (25 XP). It has 12 AC and 9 hit points. Shrouded in a tattered robe that reeks of incense and decay, this hollow-eyed devotee clutches a curved dagger with the desperate grip of one who has surrendered their soul. Strange symbols carved int...
Armor Class
12
Hit Points
9
Challenge
1/8
25 XP
Shrouded in a tattered robe that reeks of incense and decay, this hollow-eyed devotee clutches a curved dagger with the desperate grip of one who has surrendered their soul. Strange symbols carved into their exposed skin seem to writhe in the flickering candlelight.
Special Traits & Features
DM Tactical & Combat Guide
Encounter Balance (Party of 4)
CR 1/8 • 25 XP
Combat Role
Medium Humanoid (Skirmisher / Line)
Party Difficulty Scaling (Party of 4)
Tactical Recommendations
- Action Economy: Pair with minor minions or environmental terrain hazards to prevent the party from focus-firing in a single round.
Frequently Asked Questions
What is the Challenge Rating (CR) of NPC, Cultist?
NPC, Cultist is a Challenge Rating 1/8 creature, granting 25 XP when defeated in D&D 5e.
What are the Armor Class and Hit Points of NPC, Cultist?
NPC, Cultist has an Armor Class (AC) of 12 and approximately 9 hit points.
What party level is recommended to fight NPC, Cultist?
For a standard party of 4 adventurers, NPC, Cultist (CR 1/8) is suitable for tier-appropriate encounters.
Use NPC, Cultist in your campaign
Dungeon Manager lets you add NPC, Cultist directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.