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Gladiator 5e

Medium Humanoid, Any Alignment

The Gladiator is a medium humanoid in D&D 5e with a challenge rating of 5 (1,800 XP). It has 16 (studded leather, shield) AC and 112 (15d8+45) hit points.

Armor Class

16 (studded leather, shield)

Hit Points

112 (15d8+45)

Challenge

5

1,800 XP

Speed Walk 30ft
STR +4 (18)
DEX +2 (15)
CON +3 (16)
INT +0 (10)
WIS +1 (12)
CHA +2 (15)
Saving Throws STR +7, DEX +5, CON +6
Skills Athletics +10, Intimidation +5
Languages Any one language (usually Common)

Special Traits & Features

Brave Brute
Humanoid

DM Tactical & Combat Guide

Encounter Balance (Party of 4)

Deadly at Level 1 • Medium at Level 5

Combat Role

Medium Humanoid (Skirmisher / Line)

Party Difficulty Scaling (Party of 4)

Tier 1 (Lvl 3)
Deadly
Tier 2 (Lvl 7)
Easy / Minion
Tier 3 (Lvl 12)
Easy / Minion
Tier 4 (Lvl 17)
Easy / Minion
Recommended Minions & Allies: Bandits, Veteran Captains, Archers, Spies, Bandit Thugs
Encounter Hook: Fortified within ruined choke points, collecting illicit road tolls and laying carefully organized ambushes.

Tactical Recommendations

  • Action Economy: Pair with minor minions or environmental terrain hazards to prevent the party from focus-firing in a single round.

Frequently Asked Questions

What is the Challenge Rating (CR) of Gladiator?

Gladiator is a Challenge Rating 5 creature, granting 1,800 XP when defeated in D&D 5e.

What are the Armor Class and Hit Points of Gladiator?

Gladiator has an Armor Class (AC) of 16 (studded leather, shield) and approximately 112 (15d8+45) hit points.

What party level is recommended to fight Gladiator?

For a party of 4 adventurers, Gladiator represents a Deadly challenge around Level 1 and scales down to a Moderate/Hard challenge by Level 5.

Use Gladiator in your campaign

Dungeon Manager lets you add Gladiator directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.