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Tinkwell Cogspark

A gnome abjurer and proud member of the Delver's Guild who specializes in protective magic for dungeon expeditions. Tinkwell has mapped more of the vast dungeon complex beneath Ptolus than any living scholar, and her wards have saved countless delving parties from magical traps.

Level 4
Species

Gnome (Rock Gnome)

Class

Wizard (School of Abjuration)

Background

Sage

Alignment

Neutral Good

Ability Scores

STR

8

-1

DEX

14

+2

CON

14

+2

INT

17

+3

WIS

12

+1

CHA

10

+0

Skill Proficiencies

Arcana
History
Investigation
Medicine

Character Details

Backstory

Tinkwell came to Ptolus twenty years ago, drawn by rumors of the vast dungeon complex beneath the city — a megadungeon of legendary proportions that no one has fully mapped. She joined the Delver's Guild on her first day and has been descending into the darkness ever since, specializing in abjuration magic to protect delving parties from the magical traps, wards, and curses that riddle the deeper levels. Her maps of the upper dungeon levels are the guild's most valuable resource, meticulously annotated with trap locations, monster territories, and safe rest points. Tinkwell has noticed that the deeper levels are growing more active — sealed doors opening, ancient wards failing, and things that should be imprisoned stirring in their cells. Something beneath Ptolus is waking up.

Personality Trait

"I annotate everything. My margins have margins. Knowledge saves lives."

Ideal

"Discovery. The dungeons beneath Ptolus hold the key to understanding the Spire itself."

Bond

"The Delver's Guild is my family. My maps keep them alive down there."

Flaw

"I get so absorbed in studying a magical ward or inscription that I forget about the danger."

Appearance

Gender

Female

Age

112

Height

3'4"

Weight

40 lbs

Eyes

Bright hazel behind wire-rimmed spectacles

Skin

Ruddy with ink stains on her fingers and cheeks

Hair

Curly auburn, barely contained by a leather headband

A diminutive gnome wearing practical delving gear — reinforced robes over leather armor, with a bandolier of wands and scroll cases across her chest. Her spectacles have multiple interchangeable lenses for detecting magic, and a self-inking quill is always tucked behind one large ear. A faint shimmer of protective magic clings to her like a second skin.