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Harken Voss

A grizzled mercenary who made a battlefield pact with a fiend to survive a mortal wound. Now he fights with unnatural endurance while a dark voice in his head demands increasingly troubling favors.

Level 3
Species

Human

Class

Fighter (Champion)

Background

Soldier

Alignment

Lawful Evil

Ability Scores

STR

15

+2

DEX

13

+1

CON

14

+2

INT

8

-1

WIS

10

+0

CHA

12

+1

Skill Proficiencies

Athletics
Intimidation
Deception

Character Details

Backstory

Harken was a career soldier — twenty-two years in the Iron Company, the most reliable mercenary outfit east of the Spine Mountains. Reliable didn't mean lucky. At the Battle of Ashford Crossing, a demon-blooded ogre put a morningstar through Harken's chest. He should have died in the mud with the rest of his squad. Instead, he heard a voice — smooth, amused, and very, very close — asking if he'd like to live. He said yes. He didn't ask the price. The wound closed. The ogre burst into flames. Harken walked off the battlefield alone, with a scar that pulses when he lies and a patron who communicates through nightmares and helpful suggestions. The voice calls itself Malachar and claims to be a minor fiend of no consequence. Harken doesn't believe that for a second. But the power is real, the healing is real, and the favors Malachar asks are getting harder to justify.

Personality Trait

"I face problems head-on. A simple, direct solution is the best path to success. Also the most fun."

Ideal

"Might. In life as in war, the stronger force wins."

Bond

"I fight for those who cannot fight for themselves, even if my reasons aren't pure."

Flaw

"I made a pact I don't fully understand, and I'm afraid to learn the full terms."

Appearance

Gender

Male

Age

44

Height

6'0"

Weight

205 lbs

Eyes

Dark brown — one pupil occasionally dilates into a vertical slit

Skin

Pale, scarred

Hair

Shaved to stubble, prematurely gray

A hard-bitten veteran with the thousand-yard stare and the scars to explain it. A jagged scar from his right collarbone to his left hip glows faintly red when he uses his warlock abilities. He wears battered half-plate and carries a longsword with notches in the blade he refuses to file away.

Multiclass Build

Fighter 2 / Warlock 1 (Fiend Patron). Designed as a martial character with eldritch blast as a ranged option and fiendish vigor for durability.