Ray of Enfeeblement 5e
Level 2 Necromancy
Ray of Enfeeblement is a level 2 necromancy spell in D&D 5e. Casting time: 1 action, range: 60 feet, duration: Concentration, up to 1 minute. Available to Warlock, Wizard.
Casting Time
1 action
Range
60 feet
Duration
Concentration, up to 1 minute
Components
V, S
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
Use Ray of Enfeeblement in your campaign
Dungeon Manager lets you add Ray of Enfeeblement to your characters, reference it during sessions, and track spell slots across encounters — all free.