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Wild Hunt, White Frost, Jörmungandr 5e

Huge Elemental, Chaotic Evil

The Wild Hunt, White Frost, Jörmungandr is a huge elemental in D&D 5e with a challenge rating of 12 (8,400 XP). It has 17 AC and 172 hit points. An enormous serpent of living glacier coils through the landscape, its scales gleaming like arctic diamonds as it exhales blizzards that can entomb entire settlements.

Armor Class

17

Hit Points

172

Challenge

12

8,400 XP

An enormous serpent of living glacier coils through the landscape, its scales gleaming like arctic diamonds as it exhales blizzards that can entomb entire settlements.

Speed Walk fly 50
STR +5 (20)
DEX +7 (24)
CON +5 (20)
INT -1 (8)
WIS +2 (15)
CHA -2 (7)
Saving Throws DEX +11, CON +9
Skills Perception +6, Stealth +11
Damage Vuln. Fire
Damage Immun. Immune: Cold, Poison; Resistant: Nonmagical Bludgeoning, Piercing, and Slashing
Condition Immun. Grappled, Paralyzed, Poisoned, Prone, Restrained
Senses darkvision 120 ft., passive Perception 16
Languages Primordial

Etherealness

Evasion

Snowy Stealth

Elemental

Use Wild Hunt, White Frost, Jörmungandr in your campaign

Dungeon Manager lets you add Wild Hunt, White Frost, Jörmungandr directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.