Merlin 5e
Medium Fiend, Neutral
The Merlin is a medium fiend in D&D 5e with a challenge rating of 20 (25,000 XP). It has 22 AC and 232 hit points. Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.
Armor Class
22
Hit Points
232
Challenge
20
25,000 XP
Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.
Speed
Walk 30ft
STR
+2
(15)
DEX
+4
(18)
CON
+4
(18)
INT
+7
(25)
WIS
+7
(24)
CHA
+3
(16)
Saving Throws
STR +8,
DEX +10,
CON +10,
INT +13,
WIS +13,
CHA +9
Skills
Arcana +13,
Deception +9,
History +13,
Insight. Perception +6,
Persuasion +9
Damage Immun.
Immune: Poison; Resistant: Cold, Fire, Lightning, Nonmagical Bludgeoning, Piercing, and Slashing
Senses
darkvision 60 ft., passive Perception 17
Languages
Abyssal, Common, Elvish, Infernal, Sylvan
Boon of SPell Reccal
Fiendish Blessing
Land Stride
Immortal
Innate Spellcasting
Nature's Ward
Portent
Normal Spellcasting
Boon of Spell Mastery
Spell Sniper
War Caster
Fiend
Use Merlin in your campaign
Dungeon Manager lets you add Merlin directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.