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Merlin 5e

Medium Fiend, Neutral

The Merlin is a medium fiend in D&D 5e with a challenge rating of 20 (25,000 XP). It has 22 AC and 232 hit points. Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.

Armor Class

22

Hit Points

232

Challenge

20

25,000 XP

Despite his mortal guise, eldritch power radiates from this figure's ancient eyes while reality itself seems to bend and whisper secrets in his presence.

Speed Walk 30ft
STR +2 (15)
DEX +4 (18)
CON +4 (18)
INT +7 (25)
WIS +7 (24)
CHA +3 (16)
Saving Throws STR +8, DEX +10, CON +10, INT +13, WIS +13, CHA +9
Skills Arcana +13, Deception +9, History +13, Insight. Perception +6, Persuasion +9
Damage Immun. Immune: Poison; Resistant: Cold, Fire, Lightning, Nonmagical Bludgeoning, Piercing, and Slashing
Senses darkvision 60 ft., passive Perception 17
Languages Abyssal, Common, Elvish, Infernal, Sylvan

Boon of SPell Reccal

Fiendish Blessing

Land Stride

Immortal

Innate Spellcasting

Nature's Ward

Portent

Normal Spellcasting

Boon of Spell Mastery

Spell Sniper

War Caster

Fiend

Use Merlin in your campaign

Dungeon Manager lets you add Merlin directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.