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Intermediate God, Kord 5e

Huge Humanoid, Chaotic Good

The Intermediate God, Kord is a huge humanoid in D&D 5e with a challenge rating of 35 (0 XP). It has 28 AC and 1140 hit points. A towering figure of rippling muscle and storm-touched skin, crackling with barely contained lightning as thunderclouds swirl around his massive frame.

Armor Class

28

Hit Points

1140

Challenge

35

0 XP

A towering figure of rippling muscle and storm-touched skin, crackling with barely contained lightning as thunderclouds swirl around his massive frame.

Speed Walk 100ft
STR +16 (42)
DEX +10 (30)
CON +12 (35)
INT +7 (24)
WIS +8 (26)
CHA +8 (26)
Saving Throws STR +26, DEX +20, CON +22, CHA +18
Skills Acrobatics +20, Athletics +26, Intimidate +10, Perception +18
Damage Immun. Immune: Nonmagical Bludgeoning, Piercing, and Slashing, Lightning; Resistant: Nonmagical Bludgeoning, Piercing, and Slashing, Cold, Thunder, Poison
Condition Immun. Charmed, Frightened, Petrified, Exhaustion, Poisoned
Senses truesight 200 ft., passive Perception 28
Languages Common, Dwarvish, Giant, Draconic, telepathy 80

Discorporation

Divine Might

Innate Spellcasting

Legendary Resistance

Limited Magic Immunity

Magic Weapons

Regeneration

Kelmar

God of Strength

Ferocious Attack

Champion's Aura

Humanoid

Use Intermediate God, Kord in your campaign

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