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Dodkong 5e

Huge Undead, Neutral Evil

The Dodkong is a huge undead in D&D 5e with a challenge rating of 22 (41,000 XP). It has 21 AC and 350 hit points. Ancient bone and withered sinew form this colossal undead ape, its hollow eye sockets burning with eldritch fire while spectral chains drag behind its shambling form.

Armor Class

21

Hit Points

350

Challenge

22

41,000 XP

Ancient bone and withered sinew form this colossal undead ape, its hollow eye sockets burning with eldritch fire while spectral chains drag behind its shambling form.

Speed Walk 40, burrow 40, climb 30
STR +6 (23)
DEX +1 (13)
CON +6 (22)
INT +5 (20)
WIS +2 (14)
CHA +4 (18)
Saving Throws DEX +8, CON +13, INT +12, WIS +9
Skills Athletics +13, Arcana +12, History +12, Insight +9, Perception +9
Damage Immun. Immune: Poison, Nonmagical Bludgeoning, Piercing, and Slashing; Resistant: Cold, Lightning, Necrotic
Condition Immun. Charmed, Exhaustion, Frightened, Paralyzed, Petrifiedimmu poisoned
Senses truesight 120 ft., passive Perception 19
Languages Common, Giant, Goblin, Dwarvish, Orc, Terran

Stone Glide

Magic Resistance

Magic Weapons

Rejuvenation

Normal Spellcasting

Stone Camouflage

TUrn Resistance

Unstoppable

Undead

Use Dodkong in your campaign

Dungeon Manager lets you add Dodkong directly to encounters, track it in live combat with HP and conditions, and share the battle with your players — all free.