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Devil, Arch, Bel 5e

Large Fiend, Lawful Evil

The Devil, Arch, Bel is a large fiend in D&D 5e with a challenge rating of 23 (50,000 XP). It has 23 AC and 408 hit points. A living engine of war stands before you, his bronze flesh inscribed with tactical diagrams that shift and change like living tattoos. Mechanical limbs whir and click as they replace flesh lost in cou...

Armor Class

23

Hit Points

408

Challenge

23

50,000 XP

A living engine of war stands before you, his bronze flesh inscribed with tactical diagrams that shift and change like living tattoos. Mechanical limbs whir and click as they replace flesh lost in countless battles, while his single remaining eye burns with strategic brilliance.

Speed Walk 40ft
STR +7 (25)
DEX +5 (20)
CON +7 (25)
INT +5 (20)
WIS +7 (24)
CHA +6 (22)
Saving Throws STR +14, DEX +12, CON +14, WIS +14, CHA +13
Skills Athletics +14, Deception +13, Intimidation +13, Perception +14, Persuasion +13
Damage Immun. Immune: Fire, Poison, Nonmagical Bludgeoning, Piercing, and Slashing; Resistant: Acid, Cold
Senses blindsight 120 ft., darkvision 240 ft., truesight 120 ft., passive Perception 24
Languages Abyssal, Celestial, Common, Draconic, Infernal, telepathy 120

Banishment

Innate Spellcasting

Infernal Resistance

Magic Immunity

Magic Weapons

Infernal Step

Morningstar Master

Pack Tactics

Regeneration

Superior Critical

Fiend

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