Corwin Ashen
A human smuggler who runs contraband through Izrador's checkpoints using a network of safe houses and bribes. Corwin moves people, weapons, and forbidden knowledge through the occupied lands, staying alive by being too useful for any faction to kill.
Human
Rogue (Thief)
Criminal
Chaotic Neutral
Ability Scores
10
+0
17
+3
12
+1
14
+2
13
+1
12
+1
Skill Proficiencies
Character Details
Corwin grew up in a village under the Shadow's boot, where owning a book was punishable by death and worship of any god meant public execution. His father was a blacksmith who secretly forged weapons for the resistance; when the legates discovered the operation, his father was made an example of. Corwin survived by running — first out of the village, then into the underground network of smugglers that moves contraband through the occupied territories. He smuggles everything: weapons to resistance cells, refugees to safe havens, and forbidden lore texts to the few scholars brave enough to preserve knowledge. He's not a hero — heroes get caught. He's a survivor, and in Midnight's world, that's the most valuable thing you can be.
"I always sit with my back to the wall and facing the door. Always."
"Survival. You can't fight the Shadow if you're dead. Stay alive first, resist second."
"My smuggling network is my family. I'll go to any length to protect the route."
"I sell to all sides when I need to. Morality is a luxury the occupied can't afford."
Appearance
Male
29
5'8"
155 lbs
Gray-blue, guarded
Pale, from too many nights and not enough sun
Dirty blonde, hidden under a worn cap
An unremarkable man who cultivates ordinariness the way other rogues cultivate menace. He dresses in common laborer's clothes with hidden compartments sewn into the lining, and his boots have false heels for concealing small items. His face is forgettable by design — the perfect smuggler is the one no one remembers seeing.