Brother Anselm
A gruff monastery brewer whose ale miraculously healed a dying traveler, convincing him that Moradin has plans beyond the cellar. Sturdy frontline healer with a warhammer and strong opinions.
Dwarf
Cleric (Life Domain)
Acolyte
Lawful Good
Ability Scores
14
+2
8
-1
13
+1
10
+0
15
+2
12
+1
Skill Proficiencies
Character Details
Anselm spent sixty years as the head brewer at the Monastery of the Anvil, a Moradin temple known more for its stout than its sermons. He never had much use for prayer — the forge and the fermenter were his cathedrals. That changed the night a half-dead traveler stumbled through the monastery gates, poisoned by something that turned his veins black. No poultice or herb worked. In desperation, Anselm poured his best batch of winter ale down the man's throat and muttered the only prayer he knew. The black veins turned gold, the poison burned away, and the man sat up asking for seconds. The abbot called it a miracle. Anselm called it a coincidence. But Moradin kept answering, and eventually Anselm stopped arguing.
"I quote scripture about as often as I quote brewing temperatures — which is to say, constantly and at inappropriate moments."
"Tradition. The ancient ways are preserved for a reason. Moradin's forge doesn't need innovation."
"I will protect my monastery and the brothers who still think I'm just the brewer."
"I judge others harshly, and myself even more harshly."
Appearance
Male
189
4'4"
168 lbs
Dark brown, perpetually squinting
Ruddy, flushed
Copper beard braided with iron rings
A stocky dwarf who smells faintly of hops and forge smoke. His holy symbol — a silver anvil — hangs from his neck on a leather cord stained with decades of spilled ale. His chainmail has been repaired so many times it's more patch than original.