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Maren Everbloom

Maren Everbloom

Level 2 Bard
Dwarf Artisan Neutral Good 1,500 XP
Non-binary Age 48 5'2" 220 lb. Eyes: Gray Hair: Short Red Skin: Freckled Faith: Tymora

Initiative

+2

Armor Class

14

Speed

30 ft.

Prof. Bonus

+2

Ability Scores

str 10 +0
dex 15 +2
con 12 +1
int 10 +0
wis 13 +1
cha 15 +2

Senses

Passive Perception 11
Passive Insight 13
Passive Investigation 12
Spell Save DC 12
Spell Attack +4

Proficiencies

Armor

Light Armor

Weapons

Simple Weapons

Saving Throws

str +0
dex +2
con +1
int +0
wis +1
cha +2

Skills

Acrobatics dex +2
Animal Handling wis +1
Arcana int +2
Athletics str +0
Deception cha +2
History int +0
Insight wis +3
Intimidation cha +2
Investigation int +2
Medicine wis +1
Nature int +0
Perception wis +1
Performance cha +2
Persuasion cha +4
Religion int +0
Sleight of Hand dex +2
Stealth dex +4
Survival wis +1

Hit Points

18 / 18
Hit Dice: 2/2 (8)

Spells & Spell Slots

1st
3/3

Cantrips

Name School Cast Time Range Duration
Minor Illusion Illusion 1 action 30 feet 1 minute
Vicious Mockery Enchantment 1 action 60 feet Instantaneous

Level 1

Name School Cast Time Range Duration
Faerie Fire C Evocation 1 action 60 feet Concentration, up to 1 minute
Healing Word Abjuration 1 bonus action 60 feet Instantaneous
Thunderwave Evocation 1 action Self (15-foot cube) Instantaneous
Speak with Animals R Divination 1 action Self 10 minutes
Animal Friendship Enchantment 1 action 30 feet 24 hours
Color Spray Illusion 1 action Self (15-foot cone) 1 round
Command Enchantment 1 action 60 feet 1 round

Attacks

Name Hit Damage Type Notes
Shortbow +4 1d6+2 Piercing Two-Handed, Mastery: Vex
Dagger +4 1d4+2 Piercing Finesse, Light, Thrown (Range 20/60), Mastery: Nick

Features & Traits

Dwarven Resilience

Resistance to Poison damage. Advantage on saves to avoid or end the Poisoned condition.

Dwarven Toughness

Your HP maximum increases by 1, and increases by 1 again each time you gain a level.

Stonecunning

As a Bonus Action, gain Tremorsense with a range of 60 ft for 10 minutes. You must be on a stone surface or touching stone. Uses equal to PB per Long Rest.

Expertise

Choose two skill proficiencies to gain Expertise in.

Jack of All Trades

Add half your proficiency bonus to any ability check that doesn't already include your proficiency bonus.

Equipment & Currency

SP

433

GP

216

PP

3

Item Qty Location
Shortbow Equipped 1 carrying
Dagger Equipped 1 carrying
Studded Leather Equipped 1 carrying
Cloak of Elvenkind Attuned 1 carrying

Backstory & Personality

Personality

I'm always taking on more work than I can handle.

Ideal

Community: Guilds are the foundation of prosperity.

Bond

The workshop where I learned my trade is the most important place to me.

Flaw

I'll do anything to get my hands on something rare.